Navigation
API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/MovieSceneToolHelpers
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h |
| Include | #include "MovieSceneToolHelpers.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolHelpers.cpp |
static void ImportFBXCameraToExisting
&40;
UnFbx::FFbxImporter &42; FbxImporter,
UMovieSceneSequence &42; InSequence,
IMovieScenePlayer &42; Player,
FMovieSceneSequenceIDRef TemplateID,
TMap< FGuid, FString > & InObjectBindingMap,
bool bMatchByNameOnly,
bool bNotifySlate
&41;
Remarks
Import FBX Camera to existing camera's Whether the import was successful
Parameters
| Name | Description |
|---|---|
| FbxImporter | The Fbx importer |
| InMovieScene | The movie scene to import the fbx into |
| Player | The player we are getting objects from. |
| TemplateID | Id of the sequence that contains the objects being imported onto |
| InObjectBindingNameMap | The object binding to name map to map import fbx animation onto |
| bCreateCameras | Whether to allow creation of cameras if found in the fbx file. |
| bNotifySlate | If an issue show's up, whether or not to notify the UI. |