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API > API/Editor > API/Editor/MovieSceneTools
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h |
| Include | #include "MovieSceneToolHelpers.h" |
Syntax
struct FSkelMeshRecorderState
Remarks
Skel Mesh Recorder to set up and restore various parameters on the skelmesh.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bCachedEnableUpdateRateOptimizations | Used to store/restore URO when recording | |
| int | CachedSkelCompForcedLodModel | Original ForcedLodModel setting on the SkelComp, so we can modify it and restore it when we are done. | |
| EVisibilityBasedAnimTickOption | CachedVisibilityBasedAnimTickOption | Used to store/restore update flag when recording | |
| TWeakObjectPtr< USkeletalMeshComponent > | SkelComp |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | Init
(
USkeletalMeshComponent* InComponent |