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API > API/Editor > API/Editor/MovieSceneTools
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/SequenceBindingTree.h |
| Include | #include "SequenceBindingTree.h" |
Syntax
struct FSequenceBindingNode
Remarks
Node that represents an object binding, or a sub sequence (where the guid is zero)
Variables
| Type | Name | Description | |
|---|---|---|---|
| UE::MovieScene::FFixedObjectBindingID | BindingID | This object's ID, and its parent's | |
| bool | bIsSpawnable | Whether this is a spawnable or not | |
| TArray< TSharedRef< FSequenceBindingNode > > | Children | Array holding this node's children | |
| FText | DisplayString | The display string that represents this node | |
| FSlateIcon | Icon | A representative icon for the node | |
| UE::MovieScene::FFixedObjectBindingID | ParentID |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSequenceBindingNode
(
FText InDisplayString, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddChild
(
TSharedRef< FSequenceBindingNode > Child |
Add a child |