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API > API/Editor > API/Editor/MovieSceneTools
| Name | FMovieSceneToolsPropertyTrackSettings |
| Type | struct |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsProjectSettings.h |
| Include Path | #include "MovieSceneToolsProjectSettings.h" |
Syntax
USTRUCT ()
struct FMovieSceneToolsPropertyTrackSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentName | FString | Optional ActorComponent tag (when keying a component property). | MovieSceneToolsProjectSettings.h |
|
| PropertyName | FString | Name to the keyed property within the Actor or ActorComponent. | MovieSceneToolsProjectSettings.h |
|