Navigation
API > API/Editor > API/Editor/MovieSceneTools
Customizes FMovieSceneSection to expose the section bounds to the UI and allow changing their bounded states.
| Name | FMovieSceneSectionDetailsCustomization |
| Type | class |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h |
| Include Path | #include "MovieSceneSectionDetailsCustomization.h" |
Syntax
class FMovieSceneSectionDetailsCustomization : public IDetailCustomization
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneSectionDetailsCustomization
(
TSharedPtr< INumericTypeInterface< double > > InNumericTypeInterface, |
MovieSceneSectionDetailsCustomization.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MovieSceneSectionPropertyHandle | TSharedPtr< IPropertyHandle > | Store the property handle to the FrameNumber field so we can get/set the value on the object via text box callbacks. | MovieSceneSectionDetailsCustomization.h | |
| NumericTypeInterface | TSharedPtr< INumericTypeInterface< double > > | The Numeric Type interface used to convert between display formats and internal tick resolution. | MovieSceneSectionDetailsCustomization.h | |
| ParentMovieScene | TWeakObjectPtr< UMovieScene > | The movie scene that owns the section we're customizing. | MovieSceneSectionDetailsCustomization.h |
Functions
Public
Overridden from IDetailCustomization
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
IDetailCustomization interface | MovieSceneSectionDetailsCustomization.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance
(
TSharedPtr< INumericTypeInterface< double > > InNumericTypeInterface, |
MovieSceneSectionDetailsCustomization.h |