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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FMovieSceneEventUtils
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h |
| Include | #include "MovieSceneEventUtils.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneEventUtils.cpp |
static void BindEventSectionToBlueprint
&40;
UMovieSceneEventSectionBase &42; EventSection,
UBlueprint &42; DirectorBP
&41;
Remarks
Create the necessary mapping between a director Blueprint and and event section in order for the event section to be compiled correctly.
Parameters
| Name | Description |
|---|---|
| EventSection | (Required, non-null) The event section to bind to the director BP |
| DirectorBP | (Required, non-null) The owning blueprint that will compile the event section's entry points |