Navigation
API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FMovieSceneDynamicBindingCustomi-
- FMovieSceneDirectorBlueprintEndpointCustomization::SetPayloadVariable()
- FMovieSceneDynamicBindingCustomization::SetPayloadVariable()
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h |
| Include | #include "MovieSceneDynamicBindingCustomization.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneDynamicBindingCustomization.cpp |
virtual bool SetPayloadVariable
&40;
UObject &42; EditObject,
void &42; RawData,
FName FieldName,
const FString & NewVariableValue
&41;
Remarks
Sets a payload value to pass to the endpoint. Whether the payload variable was set
Parameters
| Name | Description |
|---|---|
| EditObject | The edited object for which to set the endpoint call payload variable |
| RawData | The raw data for which to set the endpoint call payload variable |
| FieldName | The name of the payload variable to set |
| NewVariableValue | The string value of the payload variable to set |