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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FMovieSceneDynamicBindingCustomi-
- FMovieSceneDirectorBlueprintEndpointCustomization::OnSetEndpoint()
- FMovieSceneDynamicBindingCustomization::OnSetEndpoint()
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h |
| Include | #include "MovieSceneDynamicBindingCustomization.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneDynamicBindingCustomization.cpp |
virtual void OnSetEndpoint
(
UMovieSceneSequence * Sequence,
UBlueprint * Blueprint,
const TArray < UObject * > EditObjects,
const TArray < void * > RawData,
const FMovieSceneDirectorBlueprintEndpointDefinition & EndpointDefinition,
UK2Node * NewEndpoint
)
Remarks
Called when an endpoint has been set.