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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FMovieSceneDynamicBindingCustomi-
Description
Get all the objects that the endpoints reside within. By default, this gets the outer objects of the property handle.
Virtual Inheritance
- FMovieSceneDirectorBlueprintEndpointCustomization::GetEditObjects → FMovieSceneDynamicBindingCustomization::GetEditObjects
| Name | GetEditObjects |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h |
| Include Path | #include "MovieSceneDynamicBindingCustomization.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneDynamicBindingCustomization.cpp |
virtual void GetEditObjects
(
TArray < UObject * > & OutObjects
) const