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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FMovieSceneDynamicBindingCustomi-
- FMovieSceneDirectorBlueprintEndpointCustomization::FindEndpoint()
- FMovieSceneDynamicBindingCustomization::FindEndpoint()
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h |
| Include | #include "MovieSceneDynamicBindingCustomization.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneDynamicBindingCustomization.cpp |
virtual UK2Node * FindEndpoint
(
UMovieSceneSequence * Sequence,
UBlueprint * Blueprint,
UObject * EditObject,
void * RawData
) const
Remarks
Called to find the endpoint node in the director blueprint.