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API > API/Editor > API/Editor/MovieSceneTools
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h |
| Include | #include "MovieSceneDirectorBlueprintUtils.h" |
Syntax
struct FMovieSceneDirectorBlueprintUtils
Remarks
Static utility library for dealing with movie-scene blueprint endpoints at edit/cook-time
Functions
| Type | Name | Description | |
|---|---|---|---|
| UK2Node * | CreateEndpoint
(
UBlueprint* Blueprint, |
Create a new endpoint for the specified sequence. | |
| UK2Node_CustomEvent * | CreateEventEndpoint
(
UBlueprint* Blueprint, |
Create a new event endpoint for the specified sequence. | |
| UK2Node_FunctionEntry * | CreateFunctionEndpoint
(
UBlueprint* Blueprint, |
Create a new function endpoint for the specified sequence. | |
| UEdGraphPin * | FindCallTargetPin
(
UK2Node* InEndpoint, |
Attempt to locate an output pin on the specified endpoint node that matches the specified pin class | |
| FMovieSceneDirectorBlueprintEntrypointResult | GenerateEntryPoint
(
const FMovieSceneDirectorBlueprintEndpointCall& EndpointCall, |
Main generation function for creating the necessary function graph for calling an event endpoint with the parameters specified in the entry point payload |