Navigation
API > API/Editor > API/Editor/MovieSceneTools
Parameters for creating a blueprint endpoint
| Name | FMovieSceneDirectorBlueprintEndpointDefinition |
| Type | struct |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h |
| Include Path | #include "MovieSceneDirectorBlueprintUtils.h" |
Syntax
struct FMovieSceneDirectorBlueprintEndpointDefinition
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneDirectorBlueprintEndpointDefinition() |
MovieSceneDirectorBlueprintUtils.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EndpointName | FString | Name of the event or function | MovieSceneDirectorBlueprintUtils.h | |
| EndpointSignature | UFunction * | Function signature, for function endpoint types | MovieSceneDirectorBlueprintUtils.h | |
| EndpointType | EMovieSceneDirectorBlueprintEndpointType | Type of endpoint | MovieSceneDirectorBlueprintUtils.h | |
| ExtraPins | TArray< FMovieSceneDirectorBlueprintEndpointParameter > | Extra pins to create on the endpoint | MovieSceneDirectorBlueprintUtils.h | |
| GraphName | FString | Name of the event or function graph | MovieSceneDirectorBlueprintUtils.h | |
| PossibleCallTargetClass | UClass * | Optional class on which the endpoint can call functions | MovieSceneDirectorBlueprintUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddExtraInputPin
(
const FString& InName, |
MovieSceneDirectorBlueprintUtils.h | ||
void AddExtraOutputPin
(
const FString& InName, |
MovieSceneDirectorBlueprintUtils.h |