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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FMovieSceneDirectorBlueprintEndp-_1
- FMovieSceneDirectorBlueprintEndpointCustomization::GetEditObjects()
- FMovieSceneEventCustomization::GetEditObjects()
- FMovieSceneDynamicBindingCustomization::GetEditObjects()
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h |
| Include | #include "MovieSceneDirectorBlueprintEndpointCustomization.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneDirectorBlueprintEndpointCustomization.cpp |
virtual void GetEditObjects
&40;
TArray< UObject &42; > & OutObjects
&41; const
Remarks
Get all the objects that the endpoints reside within. By default, this gets the outer objects of the property handle.