Navigation
API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FDoubleChannelCurveModel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDoubleChannelCurveModel
(
TMovieSceneChannelHandle< FMovieSceneDoubleChannel > InChannel, |
Channels/DoubleChannelCurveModel.h | ||
FDoubleChannelCurveModel
(
TMovieSceneChannelHandle< FMovieSceneDoubleChannel > InChannel, |
Channels/DoubleChannelCurveModel.h |
FDoubleChannelCurveModel(TMovieSceneChannelHandle< FMovieSceneDoubleChannel >, UMovieSceneSection *, TWeakPtr< ISequencer >)
| Name | FDoubleChannelCurveModel |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/Channels/DoubleChannelCurveModel.h |
| Include Path | #include "Channels/DoubleChannelCurveModel.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Channels/DoubleChannelCurveModel.cpp |
FDoubleChannelCurveModel
(
TMovieSceneChannelHandle < FMovieSceneDoubleChannel > InChannel,
UMovieSceneSection * InOwningSection,
TWeakPtr < ISequencer > InWeakSequencer
)
FDoubleChannelCurveModel(TMovieSceneChannelHandle< FMovieSceneDoubleChannel >, UMovieSceneSection , UObject , TWeakPtr< ISequencer >)
| Name | FDoubleChannelCurveModel |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/Channels/DoubleChannelCurveModel.h |
| Include Path | #include "Channels/DoubleChannelCurveModel.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Channels/DoubleChannelCurveModel.cpp |
FDoubleChannelCurveModel
(
TMovieSceneChannelHandle < FMovieSceneDoubleChannel > InChannel,
UMovieSceneSection * InOwningSection,
UObject * InOwningObject,
TWeakPtr < ISequencer > InWeakSequencer
)