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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FChannelCurveModel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChannelCurveModel
(
TMovieSceneChannelHandle< ChannelType > InChannel, |
Channels/ChannelCurveModel.h | ||
FChannelCurveModel
(
TMovieSceneChannelHandle< ChannelType > InChannel, |
Channels/ChannelCurveModel.h |
FChannelCurveModel(TMovieSceneChannelHandle< ChannelType >, UMovieSceneSection *, TWeakPtr< ISequencer >)
| Name | FChannelCurveModel |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h |
| Include Path | #include "Channels/ChannelCurveModel.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Channels/ChannelCurveModel.cpp |
FChannelCurveModel
(
TMovieSceneChannelHandle < ChannelType > InChannel,
UMovieSceneSection * InOwningSection,
TWeakPtr < ISequencer > InWeakSequencer
)
FChannelCurveModel(TMovieSceneChannelHandle< ChannelType >, UMovieSceneSection , UObject , TWeakPtr< ISequencer >)
| Name | FChannelCurveModel |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h |
| Include Path | #include "Channels/ChannelCurveModel.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Channels/ChannelCurveModel.cpp |
FChannelCurveModel
(
TMovieSceneChannelHandle < ChannelType > InChannel,
UMovieSceneSection * InOwningSection,
UObject * InOwningObject,
TWeakPtr < ISequencer > InWeakSequencer
)