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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/Constraints > API/Editor/MovieSceneTools/Constraints/ITransformConstraintChannelInter-
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h |
| Include | #include "Constraints/TransformConstraintChannelInterface.h" |
bool SmartConstraintKey
(
UTickableTransformConstraint * InConstraint,
const TOptional< bool > & InOptActive,
const FFrameNumber & InTime,
const TSharedPtr< ISequencer > & InSequencer
)
Remarks
Add an active/inactive key to the constraint channel if needed and does the transform compensation on the transform channels.