Navigation
API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/Conditions > API/Editor/MovieSceneTools/Conditions/FMovieSceneDirectorBlueprintCond-
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/Conditions/MovieSceneDirectorBlueprintConditionUtils.h |
| Include | #include "Conditions/MovieSceneDirectorBlueprintConditionUtils.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Conditions/MovieSceneDirectorBlueprintConditionUtils.cpp |
static void SetEndpoint
(
UMovieScene * MovieScene,
FMovieSceneDirectorBlueprintConditionData * DirectorBlueprintConditionData,
UK2Node * NewEndpoint
)
Remarks
Set an endpoint on the given blueprint condition