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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/Channels > API/Editor/MovieSceneTools/Channels/TPerlinNoiseChannelInterface
- ISequencerChannelInterface::DrawExtra_Raw()
- TPerlinNoiseChannelInterface::DrawExtra_Raw()
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h |
| Include | #include "Channels/PerlinNoiseChannelInterface.h" |
virtual int32 DrawExtra_Raw
&40;
FMovieSceneChannel &42; InChannel,
const UMovieSceneSection &42; InOwner,
const FSequencerChannelPaintArgs & PaintArgs,
int32 LayerId
&41; const
Remarks
Draw additional content in addition to keys for a particular channel The new slate layer ID for subsequent elements to paint onto
Parameters
| Name | Description |
|---|---|
| InChannel | The channel to draw extra display information for |
| InOwner | The owning movie scene section for this channel |
| PaintArgs | Paint arguments containing the draw element list, time-to-pixel converter and other structures |
| LayerId | The slate layer to paint onto |