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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/TexturePaintHelpers
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h |
| Include | #include "TexturePaintHelpers.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp |
static void SetupInitialRenderTargetData
(
UTexture2D * InTextureSource,
UTextureRenderTarget2D * InRenderTarget
)
Remarks
Makes sure that the render target is ready to paint on