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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/TexturePaintHelpers
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h |
| Include | #include "TexturePaintHelpers.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp |
static void RetrieveMeshSectionsForTextures
&40;
const UMeshComponent &42; MeshComponent,
int32 LODIndex,
TArray< const UTexture &42; > Textures,
TArray< FTexturePaintMeshSectionInfo > & OutSectionInfo
&41;
Remarks
Retrieve LOD mesh sections from MeshComponent which use one of the given textures