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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/MeshPaintHelpers
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h |
| Include | #include "MeshPaintHelpers.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp |
static bool TryGetNumberOfLODs
&40;
const UMeshComponent &42; MeshComponent,
int32 & OutNumLODs
&41;
Remarks
OutNumLODs is set to number of Mesh LODs for the given MeshComponent and returns true, or returns false of given mesh component has no valid LODs