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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/MeshPaintHelpers
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h |
| Include | #include "MeshPaintHelpers.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp |
static bool ApplyPerTrianglePaintAction
&40;
IMeshPaintGeometryAdapter &42; Adapter,
const FVector & CameraPosition,
const FVector & HitPosition,
const UPaintBrushSettings &42; Settings,
FPerTrianglePaintAction Action
&41;
Remarks
Given the adapter, settings and view-information retrieves influences triangles and applies Action to them