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API > API/Editor > API/Editor/MeshPaint
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h |
| Include | #include "MeshPaintTypes.h" |
Syntax
namespace MeshPaintDefs
{
static MeshPaintDefs::MaxSupportedPhysicalWeights = 4;
}
Remarks
Currently we never support more than five channels (R, G, B, A, OneMinusTotal)