Navigation
API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPainter
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h |
| Include | #include "IMeshPainter.h" |
bool PaintInternal
&40;
const FVector & InCameraOrigin,
const TArrayView< TPair< FVector, FVector >> & Rays,
EMeshPaintAction PaintAction,
float PaintStrength
&41;
Remarks
Internal painting functionality, is called from Paint and PaintVR and implemented in the derived painters