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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPainter
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h |
| Include | #include "IMeshPainter.h" |
TSharedPtr< IMeshPaintGeometryAdapter > GetMeshAdapterForComponent
&40;
const UMeshComponent &42; Component
&41;
Remarks
Tries to retrieves a valid mesh adapter for the given component (derived painters can cache these hence no base implementation)