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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPainter
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h |
| Include | #include "IMeshPainter.h" |
const FHitResult GetHitResult
&40;
const FVector & Origin,
const FVector & Direction
&41;
Remarks
Returns a HitResult structure given a origin and direction to trace a ray for