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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPainter
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h |
| Include | #include "IMeshPainter.h" |
void ActorSelected
(
AActor * Actor
)
Remarks
Is called by the owning EdMode when an actor is de-selected in the viewport