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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintGeometryAdapterFactory
- IMeshPaintGeometryAdapterFactory::Construct()
- FMeshPaintGeometryAdapterForSplineMeshesFactory::Construct()
- FMeshPaintGeometryAdapterForStaticMeshesFactory::Construct()
- FMeshPaintGeometryAdapterForSplineMeshesFactory::Construct()
- FMeshPaintGeometryAdapterForSkeletalMeshesFactory::Construct()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapterFactory.h |
| Include | #include "IMeshPaintGeometryAdapterFactory.h" |
TSharedPtr< IMeshPaintGeometryAdapter > Construct
&40;
UMeshComponent &42; InComponent,
int32 InMeshLODIndex
&41; const