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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintGeometryAdapter
- IMeshPaintGeometryAdapter::SphereIntersectTriangles()
- FBaseMeshPaintGeometryAdapter::SphereIntersectTriangles()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h |
| Include | #include "IMeshPaintGeometryAdapter.h" |
TArray< uint32 > SphereIntersectTriangles
&40;
const float ComponentSpaceSquaredBrushRadius,
const FVector & ComponentSpaceBrushPosition,
const FVector & ComponentSpaceCameraPosition,
const bool bOnlyFrontFacing
&41; const
Remarks
Returns the triangle indices which intersect with the given sphere