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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintGeometryAdapter
- IMeshPaintGeometryAdapter::PreEdit()
- FMeshPaintGeometryAdapterForStaticMeshes::PreEdit()
- FMeshPaintGeometryAdapterForSkeletalMeshes::PreEdit()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h |
| Include | #include "IMeshPaintGeometryAdapter.h" |
void PreEdit&40;&41;
Remarks
Pre Edit to setup necessary data