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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintGeometryAdapter
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h |
| Include | #include "IMeshPaintGeometryAdapter.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp |
static void DefaultQueryPaintableTextures
&40;
int32 MaterialIndex,
const UMeshComponent &42; MeshComponent,
int32 & OutDefaultIndex,
TArray< struct FPaintableTexture > & InOutTextureList
&41;
Remarks
Default functionality for querying textures from a mesh component which are suitable for texture painting