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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintGeometryAdapter
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h |
| Include | #include "IMeshPaintGeometryAdapter.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp |
static void DefaultApplyOrRemoveTextureOverride
&40;
UMeshComponent &42; InMeshComponent,
UTexture &42; SourceTexture,
UTexture &42; OverrideTexture
&41;
Remarks
Default functionality for applying or remove a texture override