Navigation
API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintEdMode
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h |
| Include | #include "IMeshPaintMode.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp |
virtual bool Select
(
AActor * InActor,
bool bInSelected
)
Remarks
FEdMode: Handling SelectActor