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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintEdMode
- FEdMode::Select()
- IMeshPaintEdMode::Select()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h |
| Include | #include "IMeshPaintMode.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp |
virtual bool Select
&40;
AActor &42; InActor,
bool bInSelected
&41;
Remarks
FEdMode: Handling SelectActor