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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintEdMode
- FLegacyEdModeWidgetHelper::ActorSelectionChangeNotify()
- IMeshPaintEdMode::ActorSelectionChangeNotify()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h |
| Include | #include "IMeshPaintMode.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp |
virtual void ActorSelectionChangeNotify&40;&41;
Remarks
FEdMode: Called when the currently selected actor has changed