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Structure used to hold per-triangle data for texture painting
| Name | FTexturePaintTriangleInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h |
| Include Path | #include "MeshPaintTypes.h" |
Syntax
struct FTexturePaintTriangleInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TrianglePoints | FVector2D | MeshPaintTypes.h | ||
| TriUVs | FVector2D | MeshPaintTypes.h | ||
| TriVertices | FVector | MeshPaintTypes.h |