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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/FMeshPaintGeometryAdapterForSpli-
- FBaseMeshPaintGeometryAdapter::InitializeVertexData()
- FMeshPaintGeometryAdapterForStaticMeshes::InitializeVertexData()
- FMeshPaintGeometryAdapterForSplineMeshes::InitializeVertexData()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintSplineMeshAdapter.h |
| Include | #include "MeshPaintSplineMeshAdapter.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintSplineMeshAdapter.cpp |
virtual bool InitializeVertexData&40;&41;
Remarks
End IMeshPaintGeometryAdapter Overrides Begin FMeshBasePaintGeometryAdapter