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API > API/Editor > API/Editor/MeshPaint
| Name | FMeshPaintGeometryAdapterForSkeletalMeshesFactory |
| Type | class |
| Header File | /Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h |
| Include Path | #include "MeshPaintSkeletalMeshAdapter.h" |
Syntax
class FMeshPaintGeometryAdapterForSkeletalMeshesFactory : public IMeshPaintGeometryAdapterFactory
Implements Interfaces
Functions
Public
Overridden from IMeshPaintGeometryAdapterFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjectsGlobals
(
FReferenceCollector& Collector |
MeshPaintSkeletalMeshAdapter.h | ||
virtual void CleanupGlobals() |
MeshPaintSkeletalMeshAdapter.h | ||
virtual TSharedPtr< IMeshPaintGeometryAdapter > Construct
(
UMeshComponent* InComponent, |
MeshPaintSkeletalMeshAdapter.h | ||
virtual void InitializeAdapterGlobals() |
MeshPaintSkeletalMeshAdapter.h |