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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/FMeshPaintGeometryAdapterForSkel-
- IMeshPaintGeometryAdapter::SupportsTexturePaint()
- FMeshPaintGeometryAdapterForSkeletalMeshes::SupportsTexturePaint()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h |
| Include | #include "MeshPaintSkeletalMeshAdapter.h" |
virtual bool SupportsTexturePaint() const
Remarks
Whether or not this adapter supports texture painting