Navigation
API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/FMeshPaintGeometryAdapterForSkel-
- IMeshPaintGeometryAdapter::AddReferencedObjects()
- FMeshPaintGeometryAdapterForSkeletalMeshes::AddReferencedObjects()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h |
| Include | #include "MeshPaintSkeletalMeshAdapter.h" |
| Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;
Remarks
Reference collecting to prevent GC-ing