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API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/FMeshPaintDilateBatchedElementPa-
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h |
| Include | #include "TexturePaintHelpers.h" |
virtual void BindShaders
(
FRHICommandList & RHICmdList,
FGraphicsPipelineStateInitializer & GraphicsPSOInit,
ERHIFeatureLevel::Type InFeatureLevel,
const FMatrix & InTransform,
const float InGamma,
const FMatrix & ColorWeights,
const FTexture * Texture
)
Remarks
Binds vertex and pixel shaders for this element