Navigation
API > API/Editor > API/Editor/MaterialEditor > API/Editor/MaterialEditor/UMaterialEditingLibrary
Description
Trigger a recompile of a material. Must be performed after making changes to the graph to have changes reflected.
| Name | RecompileMaterial |
| Type | function |
| Header File | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h |
| Include Path | #include "MaterialEditingLibrary.h" |
| Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="MaterialEditing")
static void RecompileMaterial
(
UMaterial * Material
)