Navigation
API > API/Editor > API/Editor/MaterialEditor
| Name | FPreviewBackgroundSettings |
| Type | struct |
| Header File | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorSettings.h |
| Include Path | #include "MaterialEditorSettings.h" |
Syntax
USTRUCT ()
struct FPreviewBackgroundSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPreviewBackgroundSettings() |
Note: For now these defaults match the historical material editor behavior, not the texture editor's defaults. | MaterialEditorSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BackgroundColor | FColor | The color used as the background of the preview. | MaterialEditorSettings.h |
|
| BackgroundType | EBackgroundType | The type of background to show (configured via the material editor) | MaterialEditorSettings.h | |
| BorderColor | FColor | Color to use for the border, if enabled. | MaterialEditorSettings.h |
|
| bShowBorder | bool | If true, displays a border around the texture (configured via the material editor) | MaterialEditorSettings.h | |
| Checkerboard | FCheckerboardSettings | MaterialEditorSettings.h |
|