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API > API/Editor > API/Editor/MaterialEditor > API/Editor/MaterialEditor/FMaterialResourceStats
- FMaterial::IsPreview()
- FMaterialResourceStats::IsPreview()
References
| Module | MaterialEditor |
| Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h |
| Include | #include "MaterialStatsCommon.h" |
virtual bool IsPreview&40;&41; const
Remarks
Use preview settings when compiling material. Used to avoid culling nodes behind landscape weights.