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API > API/Editor > API/Editor/MaterialEditor > API/Editor/MaterialEditor/FMaterialPropertyHelpers
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetVectorChannelMaskValue
(
const FString& StringValue, |
MaterialPropertyHelpers.h | ||
static void SetVectorChannelMaskValue
(
const FString& StringValue, |
MaterialPropertyHelpers.h |
SetVectorChannelMaskValue(const FString &, TSharedPtr< IPropertyHandle >, UDEditorParameterValue , UObject )
| Name | SetVectorChannelMaskValue |
| Type | function |
| Header File | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h |
| Include Path | #include "MaterialPropertyHelpers.h" |
| Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp |
static void SetVectorChannelMaskValue
(
const FString & StringValue,
TSharedPtr< IPropertyHandle > PropertyHandle,
UDEditorParameterValue * InParameter,
UObject * MaterialEditorInstance
)
SetVectorChannelMaskValue(const FString &, TSharedPtr< IPropertyHandle >, TObjectPtr< UDEditorParameterValue >, UObject *)
| Name | SetVectorChannelMaskValue |
| Type | function |
| Header File | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h |
| Include Path | #include "MaterialPropertyHelpers.h" |
static void SetVectorChannelMaskValue
(
const FString & StringValue,
TSharedPtr< IPropertyHandle > PropertyHandle,
TObjectPtr< UDEditorParameterValue > InParameter,
UObject * MaterialEditorInstance
)