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API > API/Editor > API/Editor/MaterialEditor > API/Editor/MaterialEditor/FMaterialEditorUtilities
References
| Module | MaterialEditor |
| Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h |
| Include | #include "MaterialEditorUtilities.h" |
| Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp |
static void BuildTextureStreamingData
&40;
UMaterialInterface &42; MaterialInterface
&41;
Remarks
Build the texture streaming data for a given material. Also update the parent hierarchy has only the delta are stored.
Parameters
| Name | Description |
|---|---|
| MaterialInterface | The material to update. |