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API > API/Editor > API/Editor/MaterialEditor > API/Editor/MaterialEditor/FMaterialEditorUtilities
References
| Module | MaterialEditor |
| Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h |
| Include | #include "MaterialEditorUtilities.h" |
| Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp |
static void BringFocusAttentionOnObject
&40;
const UObject &42; ObjectToFocusOn
&41;
Remarks
Get IMaterialEditor to focus on given object, if it exists