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FConvertDragDropOp: Drag and Drop Operation used to form connections within the convert node.
| Name | FConvertDragDropOp |
| Type | class |
| Header File | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h |
| Include Path | #include "MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h" |
Syntax
class FConvertDragDropOp : public FDragDropOperation
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDragDropOperation → FConvertDragDropOp
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConvertDragDropOp
(
TSharedPtr< SConvertInnerPin > InSourcePin |
MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::Slate::FDeprecateVector2DResult GetScreenPosition() |
MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h | ||
TSharedPtr< SConvertInnerPin > GetSourcePin() |
MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h | ||
virtual bool IsOfTypeImpl
(
const FString& Type |
MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h | ||
virtual void OnDragged
(
const FDragDropEvent& DragDropEvent |
MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h | ||
virtual void OnDrop
(
bool bDropWasHandled, |
MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString & GetTypeId() |
MaterialEditor/MaterialNodes/SGraphNodeMaterialConvert.h |