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API > API/Editor > API/Editor/MassEntityEditor
| Name | UMassEntityEditorSubsystem |
| Type | class |
| Header File | /Engine/Source/Editor/MassEntityEditor/Public/MassEntityEditorSubsystem.h |
| Include Path | #include "MassEntityEditorSubsystem.h" |
Syntax
UCLASS ()
class UMassEntityEditorSubsystem : public UEditorSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UDynamicSubsystem → UEditorSubsystem → UMassEntityEditorSubsystem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassEntityEditorSubsystem() |
MassEntityEditorSubsystem.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~UMassEntityEditorSubsystem() |
MassEntityEditorSubsystem.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnPostTick | TMulticastDelegate_OneParam< void, float > | MassEntityEditorSubsystem.h | |
| FOnPreTick | TMulticastDelegate_OneParam< void, float > | MassEntityEditorSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< FMassEntityManager > GetMutableEntityManager() |
MassEntityEditorSubsystem.h | ||
TSharedRef< FMassProcessingPhaseManager > GetMutablePhaseManager() |
MassEntityEditorSubsystem.h | ||
FOnPostTick & GetOnPostTickDelegate() |
MassEntityEditorSubsystem.h | ||
FOnPreTick & GetOnPreTickDelegate() |
MassEntityEditorSubsystem.h | ||
void RegisterDynamicProcessor
(
UMassProcessor& Processor |
Registers a dynamic processor. | MassEntityEditorSubsystem.h | |
void UnregisterDynamicProcessor
(
UMassProcessor& Processor |
Removes a previously registered dynamic processor of throws an assert if not found. | MassEntityEditorSubsystem.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Deinitialize() |
MassEntityEditorSubsystem.h | ||
virtual void Initialize
(
FSubsystemCollectionBase& Collection |
MassEntityEditorSubsystem.h | ||
void InitializeMassInternals() |
MassEntityEditorSubsystem.h | ||
void StopAndCleanUp() |
MassEntityEditorSubsystem.h | ||
void Tick
(
float DeltaTime |
MassEntityEditorSubsystem.h |