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API > API/Editor > API/Editor/LevelInstanceEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- ULevelInstanceEditorPerProjectUserSettings
References
| Module | LevelInstanceEditor |
| Header | /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h |
| Include | #include "LevelInstanceEditorSettings.h" |
Syntax
class ULevelInstanceEditorPerProjectUserSettings : public UDeveloperSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAlwaysShowDialog | If false, create dialog will not be shown and last settings will be used. | |
| ELevelInstancePivotType | PivotType |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UpdateFrom
(
const FNewLevelInstanceParams& Params |
Overridden from UDeveloperSettings
| Type | Name | Description | |
|---|---|---|---|
| FName | Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. |